Project Details
My Role
UI/UX Designer
Timeline
September - November 2022 (8 weeks)
Tools
Figma, Adobe Illustrator, Adobe Photoshop
Overview
What is Setlist?
Setlist is a smartphone application that is designed to streamline the process of buying concert and event merch for attendees. The goal is to create a more seamless experience for attendees that want to purchase merch at shows without the hassle of waiting in long queue lines, missing a portion of the show, or having merch sell out before they can reach the queue!
UX Research Plan
In order to better understand the goals of the project, I laid out a thorough research plan that included a competitive audit, user interviews, and usability testing.
The main research goals were to understand the merch ordering process and identify the different types of users that would benefit from the use of the app and to determing the user's pain points, goals and needs.
Competitive Audit
When I conducted the competitive audit to analyze the existing options available on the market that tackled similar problems that I aimed to solve, I found that there wasn't much competition at the time for venue merch apps. Instead, I took a deeper dive into adjacent companies that offered on-demand merch printing and fulfillment solutions for musicians to see how I could incorporate those features into my app planning.
Empathy Mapping
In order to define potential user problems ahead of time, I developed personas each with their own individual challenges, goals, wants, and needs. This helped me to visualize the journey of other users so that I could think outside of what I would personally go through as a user.
Storyboarding
Once the personas were developed, I sketched out a storyboard to help visualize the challenges a user would face and how they would use the application in a real world scenario.
In the storyboard below, I illustrate the of interactions within the external environment and how a user might utilize the app during a real world situation.
Top Solutions
Storyboarding revealed the key pain points that a user would experience duriung the traditional merch purchasing method. I used this information to delve into the top solutions that would help remedy these issues and streamline the merch buying process.
Viewable selection of merch
Giving users the ability to view available merch at the live concert venue the day of the event allows them to pre-plan what items they want ahead of time, which cuts down on pressure to make a quick decision and relieves congested lines at the booth.
Purchase in app for pickup
Users will have the option to make purchases through the app that they can pick up at a more convenient time during the event. They will be assigned a unique QR code for their orders that they can scan at the booth's pick up area. Less time spent in long queues means more time enjoying the event!
Real-time updates
Users will have the ability to check real time updates so that they know when their order has been fulfilled and is ready for pick up at the venue.
Account Creation
The app will have an account creation for users so that they can pre-fill information such as payment and mailing addresses in order to simplify the checkout process.